How to Play
Craps
Come Out Roll
Means the first roll of the dice at the opening of the
game and the next roll of the dice after a decision with
respect to pass bet and don't pass bet has been
affected.
Pass Line
You win on 7 and 11 and lose on 2, 3 or 12 on the come
out roll. If any other number rolls, it's your "point".
If your point rolls before 7, you win. After the come
out roll, if 7 rolls before your point, you lose and the
dice move to next player. This bet pays even money. A
pass line bet cannot be reduced or removed after a point
is established.
Don't Pass Line
A bet on this line plays the game in reverse of the pass
line. You lose on the 7 and 11 and win on 2 and 3 on
the come out roll. When a 12 is rolled, it is a "push".
You are betting that 7 will roll before the point. If
any other number rolls, it's your point. This bet pays
even money. Don't pass line bets cannot be placed or
increased, but may be removed or decreased, after a
point is established.
Come
You can bet on the "come" at any time after the come out
roll. The come establishes yet another number for you
to shoot for. You win on 7 and 11 and lose on 2, 3 or 12
on the roll immediately following placement of the bet.
If any other number rolls it's another point to shoot
for. If this number rolls before 7, you win even money.
If 7 rolls before this number, you lose. A come bet
cannot be reduced or removed after a number is
established for such bet.
Don't Come Line
A bet on this line plays the game in reverse of the come
line. You lose on the 7 and 11 and win on 2 and 3 on
the roll immediately following placement of the bet.
When a 12 is rolled, it is a "push". If any other
number rolls, it's another point to shoot for. You are
betting that 7 will be rolled before the point. When a
point is established, the bet will be placed behind that
number. This bet pays even money. Don't Come bets
cannot be placed or increased, but may be removed or
decreased after a point is established.
Odds
An additional wager in support of a pass line or come
bet up to 2 times the original wager may be made. Also,
an additional wager in support of a "don't pass" or
"don't come" bet which allows you to win up to 4 times
your original bet may be made. Odds are listed in the
payout chart. Come odds are inactive on the come out
roll unless called "on" by the player. Don't Come odds
are always working.
Field
You can bet the field on every roll of the dice. If 2,
3, 4, 9, 10, 11 or 12 rolls, you win. All numbers pay
even money except 2 which pays double and 12 which pays
triple. If 5, 6, 7 or 8 rolls, you lose. The field is a
one roll bet.
Place Bets to Win
"Place bets" can be bet on 4, 5, 6, 8, 9, and 10 at any
time. If your number rolls before 7, you win according
to the odds payout chart. If a 7 rolls before your
number, you lose. Place bets are inactive on the
come-out roll unless called "on" by the player.
Buy Bets
"Buy bets" are exactly the same as "place bets" except
by paying a 5% commission on the buy bet, you receive
the true odds as shown on the chart. Buy bets are
inactive on the come-out roll unless called "on" by the
player. A "buy" button identifies this bet.
Lay Bets
You may lay a bet against 4, 5, 6, 8, 9 and 10 at any
time. In order to do so, you must pay a 5% commission
based on what you would win, called the "short side".
Check the chart for the payoffs. A "lay" button
identifies this bet.
Proposition Bets
These are one roll bets, except for "all-day" hard ways.
The dealer will place all "proposition" bets in the
center of the Craps table. The dealer will take or pay
all "proposition" bets after the roll of the dice,
except for "all-day" hard ways. A description of the
proposition bets are as follows:
Any 7
You may bet "Any 7" on any roll of the dice. When 7
rolls, you win and are paid 4 to 1, if any other number
rolls, you lose. This is a one roll bet.
Any Craps
You may bet "Any Craps" on any roll of the dice. If 2,
3 or 12 rolls, you win and are paid 7 to 1. If any
other number is rolled, you lose. This is a one roll
bet.
Hard Ways
You may bet the "Hard Ways" on any roll of the dice.
There are four "Hard Ways" combinations; Hard Four or
(two 2's), Hard Six (two 3's), Hard Eight (two 4's) and
Hard Ten (two 5's). You can bet the combination you
want at any time. For instance, if you bet the hard six
(two 3's) you win when that rolls before 7 or an "easy
six" (5 and 1 or 4 and 2). Hard ways pay high odds as
listed in the payout chart. Hard ways are active on the
come out roll unless called "off" by the player.
Bet the Horn
You may bet the Horn on any roll of the dice. Here you
bet on the combination of four numbers: 2, 3, 11 and 12
(horn). If any of these numbers are rolled, you win. If
any other number is rolled, you lose. One-fourth (1/4)
of the horn bet is bet on each of the individual
numbers, (2, 3, 11 and 12). If 3 or 11 is rolled, you
win and are paid 15 to 1. If 2 or 12 is rolled, you are
paid 30 to 1. If any other number is rolled, you lose.
This is a one roll bet.
2,
3, 11 or 12
You may bet on 2, 3, 11 or 12 individually, on any roll
of the dice. The winning payoff on 2 or 12 is 30 to 1.
The winning payoff on 3 or 11 is 15 to 1. If any
number other than that number bet rolls, you lose.
These are one roll bets.
|